If that's the case, then why would the default texture not be scrambled? The edit is the exact same layout as the original (look at the third photo, the gif).
T
Posts made by TBM
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RE: New to building texture modding, glitching textureposted in Installation Help & Troubleshooting
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New to building texture modding, glitching textureposted in Installation Help & Troubleshooting
So I was trying to do an edit to a building, and when I tested the textures, this is what they looked like in-game:


The texture change itself looks fine to me:

I also edited the LOD:

What am I missing?
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RE: [Tutorial / Zmodeler3] How to Make UV-Template (Livery-Template too)posted in Tutorials
@dsawdsaw I meant select by material. It was a typo, not that I did something wrong in zmodeler.
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RE: [Tutorial / Zmodeler3] How to Make UV-Template (Livery-Template too)posted in Tutorials
When I click "copy by material" I get the error "Can apply on polygons level only. file:byMaterial.cpp line:282"
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RE: [Tutorial / Zmodeler3] How to Make UV-Template (Livery-Template too)posted in Tutorials
Do you need to do the first tutorial before this one?
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RE: Add liveries to default car?posted in General Modding Discussion
@Quakex64 That doesn't really solve my problem. I'm still left with just the one livery for the car. I want multiple liveries.
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Add liveries to default car?posted in General Modding Discussion
I want to add liveries to the boxville 4. How would I do that?