@Phips98 Actually you able to work in 3ds max with GTA files like yft. But first of all u should have a Zmodeler3. Second - You import into Zmodeler3 yft. files with vehicle u chosen, than after u making not necessary corrections with all hierarchy u saved ur file as .3ds file format. Than u goes to a 3dsMax and by pressing import button open ur file with .3ds file format and fixing what u want or addicting new stuff and etc. and the same re-wise path to convert from .3ds either .max file format to .yft file format

The_Pianist 2dot0
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RE: yft in 3dsmax