None, this site is for PC only.
Posts made by TheF3nt0n
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RE: Why LODs are important?posted in Documentation
@meimeiriver You may be right about sitting right inside my add-on cars except they are not real vehicles. I am a lore friendly vehicle modder and I will always add LODs to my vehicles so it would be totally okay to spawn them into the traffic.
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RE: [COLLECTION][REL] Realism Dispatch Enhanced (RDE) 3.1posted in Releases & Works in Progress
@Remix No, these scripts are needed for RDE 3.1 because they are the vital parts of RDE.
LiveryChanger.dll changes the livery of ambulances and fire trucks when you reach a zone which is related to the livery, if you are in Blaine County, they will have the BCFD livery.
ParkedCarReplacement.dll replaces some parked vehicles with new ones. Here's an example, a LSPD car will be replaced by it's LSSD counterpart if you have set the coordinations where the vehicle is parked and vehicle model properly.
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RE: [COLLECTION][REL] Realism Dispatch Enhanced (RDE) 3.1posted in Releases & Works in Progress
@MvcGyver No, Discord isn't only about voice channels, it also have text channels, so you can write whatever you like as long you follow the rules.
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RE: [COLLECTION][REL] Realism Dispatch Enhanced (RDE) 3.1posted in Releases & Works in Progress
@MvcGyver It would be better if you join the discord server, you will get a fast response. Waiting here takes a lot of time.
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RE: [COLLECTION][REL] Realism Dispatch Enhanced (RDE) 3.1posted in Releases & Works in Progress
@Remix It is already possible to disable the popup, just open ArrestWarrantConfig.xml at the ArrestWarrant folder inside your scripts folder.
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RE: Why LODs are important?posted in Documentation
@11john11 I agree with you, vehicles with no LODs cause more instability to the game, especially when the vehicle is spawned on traffic by popgroups.ymt, instead of making the game more stable, they may cause the game to crash.
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RE: [VEHICLE][WIP] Granger facelift (lore-friendly)posted in Releases & Works in Progress
Looks good, does this car have breakable glass and LODs?
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RE: No collision vehicle glass? How to fix?posted in General Modding Discussion
@glennoconnell Yeah, that's what you must do.
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RE: No collision vehicle glass? How to fix?posted in General Modding Discussion
@glennoconnell Try this method, make sure it looks like this:
https://cdn.discordapp.com/attachments/272258203943960576/302612264408711183/LikeThis1.PNG -
RE: No collision vehicle glass? How to fix?posted in General Modding Discussion
@glennoconnell You have to make changes for each level, at least for the regular .yft, _hi.yft isn't needed as it doesn't have L1-L4 LODs
When you're going to edit something, you have to check several boxes which you want to edit from both yfts, this will save time to edit the model.
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RE: No collision vehicle glass? How to fix?posted in General Modding Discussion
@glennoconnell You have to import both .yfts in ZModeler, the glass will work as usual.
I can give you some tips about the same size yfts:
- If you replace the normal .yft with _hi.yft, the LODs (Level of Detail) will not appear if you are far from the vehicle, the only way to solve this is to import both .yfts at the same time, including the _hi.yft, if you're finished modifying a vehicle, you have to edit the L1-L4 models, it will make your vehicle look the same as the L0 model from the distance as long you edited them to look like their L0 counterparts. LODs are required for almost games, if there is a vehicle with no LODs, that means the vehicle is broken/unfinished, so you have to implement LODs on your vehicle if you don't want bugs on it.
- Just reminding you again, you have to import both yfts (normal and _hi) or your vehicle will have bugs like non-breaking glass or no LODs, this is the only advice that I can give to you, just be careful, you must know what are you doing.
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RE: [Car Replacement] Questionposted in General Modding Discussion
@piecez It's possible to add more vehicles in-game, just create an addon for your desired vehicle, it's not very hard to do it, but you have to read every steps carefully if you don't understand how to do it.
Creating an Add-On. -
RE: What do you guys think of GTA 5 Redux?posted in General Modding Discussion
@krashadam Well, no. They were taken down by Romito himself to clear his records for stealing, do you know Pinnacle of V and Miracle of V? That's the two of his mods of which he was caught for stealing before the overhyped Redux was born. He was accused of stealing codes from GTA Realism and after being proven for stealing. Mkeezay30, Realism's author, delays the release of his mod because Romito would steal Realism's code again if it's being released already.
Romito was an user in GTA5-mods too, but since he got caught stealing mods, then he left the site and tracing other people's mods and combines it into one mod and became Redux.
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RE: What do you guys think of GTA 5 Redux?posted in General Modding Discussion
I already don't like Josh Romito since his overhyped GTA 5 Redux was announced. He's a loser who sits behind a desk all day wasting his time to edit every popular mods and claims it as his own. I didn't even know what the hell GTA 5 Redux is when it was announced, it was suddenly appears on the news site. He was caught stealing the other's mods for 3 times, Redux is included, two of them were taken down and Redux is still intact to download.
And, Redux is an unstable piece of shit that was 'made' by a mod thief. I don't know why are those people using Redux rather than the popular mods on GTA5-mods. Knowing those people, they're must be kids who were new to GTA.
Let's get straight, GTA 5 Redux is an okay mod for me but it has so many cons rather than pros
- Unrealistic weathers
- Stolen works
- Ads-infested website
- Overhyped and Overrated
- Even the 'creator' was caught stealing mods two times before Redux
Okay, that's all from me.
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[Vehicle] Driving school carposted in Requests
Hello everyone, I'm requesting for a lore-friendly driving school car because I need a diversity in LS. I don't see any driving school vehicle mods on the site. Because of it, I'm requesting for one or more vehicles. I don't want any real life vehicles, because I'm sticking to the game world's products. Any help would be appreciated.
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RE: [COLLECTION][REL] Realism Dispatch Enhanced (RDE) 3.1posted in Releases & Works in Progress
@Claude_Lib As far I know, they've included an unmarked 1st generation Stanier for BCSO. For APC, I'm not sure yet but It's predictable that they won't include it.