Here is a link to some screenshots
I like good optimized PC/Console games(GTAV, Fallout Series, Red Dead, Rage, FarCry Series, Resident Evil, State of Decay 2, Crysis series and more).
I love Muscle Cars especially Mopar(Dodge, Plymouth, Crysler)
I love shooting firearms when I can, very fun too. Nothing like hitting a bullseye at 200 yards :)
I love classic rock 70's, 80's and early 90's
I love playing bass guitar Ibanez rocks!
I love GTA5-mods.com
Posts made by TrustNo1
Missing Weapon Attachments/Mags in Cut Scenes(Pics Included)
I noticed after Title Update 1.34 during the Finance and Felony release, R* messed up weapons during cut scenes. In normal gameplay, everything seems to be legit. I tried looking through the games files but I could not find a way to fix this. BTW, this glitch happens on PC, Xbox One and PS4. But since I don't play my X1 version of GTAV anymore, I was hoping someone with some modding skills in scripts/coding could fix this issue for the PC version.
For example, during the Prologue mission cut scenes, the magazine is missing from the Carbine. During the Jewel Store Job, both the Carbine Rifle and the AK are both missing the suppressors during the intro cutscene to the heist. Later in the game if you have attachments on your weapon that is used in the cutscene, the attachments will be missing and it wasn't like that before patch 1.34. I looked everywhere for a fix to this problem which other people are having as well as I was told in other forums. People just tell me to contact R* about the issue and send them the pics I have but I know they wont help. They don't care about GTA V's Story mode anymore which is a shame because its a great story.
Anyways I want you guys to check out your game to see if your having these issues as well and if you have a currently updated GTAV you should. I have some screen shots I took so you guys can get a better Idea of what I am talking about.
During the Prologue Mission the Magazine is missing during the cutscenes but it is fine once you take control of character.
Now Check out the Jewel Store Job, the magazines are not missing, but the suppressors and attachments are gone instead...so annoying..
Here are some more examples...
Here a couple of screens I took of the worst one yet that i have come across. The mission "Target Practise." I'm sure there is more but I am not very far during this playthrough after "update" 1.34
I am sorry for all the screen shots but its much easier to show than to explain. I hate to see the story mode get screwed up more and more after every update, its just sad since all of us have given so much money to R* and alot of people like the story mode still contrary to popular belief.
I am hoping a skilled modder here can possibly come up with a fix for this. It is most likely some type of weapon attachment coding cut scene screw up by R*. If I could afford it I would pay for this to be fixed!! And please try out some of these missions and see for yourself. Just replay the prologue and Cletus' mission Target Practice to experience first hand what I am talking about.
Please Help! I would love for this screw up to be fixed. It drives me nuts. I am also going to send these screens to R* to see what they say. I'm sure they will say "its your PC, are you sure you have your game fully up to date or meet system requirements" even though this happens on consoles too. Please help anyone with mad mod skills!!!
RE: MP-online ammu-nation weapons in SP ammu-nation store???
Is there a way to enable or add and put the MP online weapons from ammunation to the wall of Single Player ammunation store? Weapons like Switchblade, Flashlight, Compact Rifle, Double-Barrel Shotgun and Heavy Revolver?
Yes i would like to see this too. I tried the Give Wanted Weapons mod but for some odd reason it doesn't work for me..
RE: Weapon Modding Help
Thanks for the link to the request thread! I'll have to post a mod request for the disappearing gun parts in cut scenes, thx R*.. Alright I just Checked my patchday10ng folder though. The only weapon located in that folder is the faregun? Nothing in patchday9ng and when I go into patchday8ng, every weapon and attachment is located there. Strange how my game is different than yours. I have the hard copy that is fully updated. Do you have the steam version? One thing about GTAIV, modding weapons was so easy.
Give Wanted Weapons Mod Help!
I need some help. I have numerous script mods installed like benny's car garage, accuracy mod, more blood, etc which works fine. But for some reason I cannot get the Give Wanted Weapons mod to work. Here is the page of the mod I am talking about Here!
I installed both the .dll and the .ini file in the scripts folder, set up the .ini file to what I would like, my game is completely up to date and its a hard copy if it matters. My .ini file for this mod looks like this...
HOLD_KEY_GIVE_WEAPONS = None
PRESS_KEY_GIVE_WEAPONS = PageUp
GIVE_WEAPONS_ON_STARTUP = True
WEAPON_1 = DoubleBarrelShotgun
WEAPON_2 = Revolver
WEAPON_3 = CompactRifle
I am pretty sure I did the .ini file correctly but something is wrong because the mod wont work. If my .ini isn't correct could someone with this mod and it works for you, show me how my .ini file should look like?
I would like it if these guns would be given to me on game startup instead of using a hotkey. This mod looks awesome and its driving me nuts that I can't get it to work. I have tried everything that I could think of. Any help/advice would be greatly appreciated!!
RE: Weapon Modding Help
Yeah, I tried looking for a mod and requesting one to be made on gtaforums to fix missing weapon parts in cut scenes. Its kind of a bummer doing a heist and the carbine rifle is supposed to have a suppressor but its missing in the cut scene(loudNdumb Jewel Job). I could not find anything on a mod like this to fix this issue so I'm going to see if there is any mod request threads here.
Also in my game the latest folder with weapon models in it is "patchday8ng" or something like that. I tried it again and it still did not work. So I gave up on that for now until i could get more info. I'm doing something wrong I just don't get what it is, lol.
RE: Weapon Modding Help
Also about weapons in the game, I noticed this bad glitch during cut scenes. Weapons tend to be missing some if not all components, mags, suppressors, scopes and grips. During actual gameplay though, everything is fine. This started occurring on all platforms after patch 1.34 was released. Since I play this on PC now, I was thinking if it was possible to maybe fix this with a mod of sorts. Are any of you guys experiencing this as well? And If anyone has any idea how to repair this with a mod fix if possible. Check out the screens and let me know what ya think. Thanks for the help guys!
RE: Weapon Modding Help
Ohhh i see, so I have to mod my weapons in the latest patchday folder. That makes sense now. The other way i did it and the game had to repair itself twice or something because I was modding in the wrong folders. Sweet, now I get to get rid of those ugly green attachments. When they update the game again would I have to re install the weapon mods I already did into the newest folder again?