You know those ones you can see at night, always disappearing at a certain distance? At same point, real cars are rendered, but not the same models or in the same places, so it's quite crummy.
I've been trying for days to figure out what those are and what available cfg values might change it.
Thought it might be these just now, but again no luck. I'm trying to do this for one of my mods for release - to push back the distance where the crappy fake LOD cars are culled and real ones created, by about 50% - 100%.
Any help very appreciated, even earn you a credit on my mod if it's precise