@a63nt-5m1th GOT it. Hey man, I really appreciate your time and input. Yeah, it's reaaaaly strange. LOL. I'll see if I can find the name I may just get lucky. If I do, I'll come back. If not, assume I died trying
Wetter42
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Posts made by Wetter42
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RE: How can I increase draw distance of ymaps?posted in Installation Help & Troubleshooting
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RE: How can I increase draw distance of ymaps?posted in Installation Help & Troubleshooting
@a63nt-5m1th Gootcha. Yeah, I was able to load it right next to the GTA V map, the problem is that the LOD for that particular (ymap / ydr) doesn't seem to move past a certain point.
Now, I do have this saame problem with the vanilla GTA V map where the render distance on that straight disappears from view after a certain amount of time. Fair warning, I disabled the map boundaries so I'm flying out 10k - 20k meters away from the island, but it breaks immersion when the textures despawn like that.
Do you think it's the same scenario where shit won't load unless your x-meters close, or something?
Im gonna have to do some file-research to find out what that would even be called if you'er unsure...
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RE: How can I increase draw distance of ymaps?posted in Installation Help & Troubleshooting
But like I said, this is IF you wanna try it. Not angry or anything if you don't want to / don't have time!
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RE: How can I increase draw distance of ymaps?posted in Installation Help & Troubleshooting
There's a couple. The one I've used was off of fivem:
https://forum.cfx.re/t/the-cayo-perico-island-available-for-fivem/1897446Here's one from GTA V:
https://www.gta5-mods.com/scripts/cayo-perico-island-for-single-player-ragepluginhookCayo Perrico is the latest island mod dlc from R*. Players have been able to import the map files into the game. This serves as another island to explore and fly to with its own runway, hangar, boat port, and few other anemities including a cartel style mansion overlooking a cliffside. Pretty dope (has strange collisions tho, like da trees).
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RE: How can I increase draw distance of ymaps?posted in Installation Help & Troubleshooting
That is..IF you're open to trying new things! We can try it out together if ud like!
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RE: How can I increase draw distance of ymaps?posted in Installation Help & Troubleshooting
Ghatchu (if you're down to try it...)
Download the Cayo Perrico map, install it into your mods folder, and once done, open code walker, and enable mods and dlc. It'll be right past the default location of the aircraft carrier.
My problem is that I've moved it like far; (like out to the -20k range and its not visible until about 5k meters, when I'd really want to view it from Los santos airport / the tower, ya know?
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RE: How can I increase draw distance of ymaps?posted in Installation Help & Troubleshooting
@a63nt-5m1th Question mah boi! You're fucking amazing at map stuff btw!
I'm currently working on trying to extend the LOD for Cayo Perrico, but am having some trouble. I've tried going into each slod file and manually modifying the first lodDist value within the ymap, but for some reason, I just can't seem to increase the overall stream distance of the map.
I then took to extending the range of:
streamingExtentsMin and
streamingExtentsMax of all of my main slods to
-40k
to
50k in each x y value, but no luck!Am I missing somehting? Should I be extending ALL loddists within the ymap? Would love your bright mind as input!
Thanks! -
[HELP] Flying into / through cloudsposted in General Modding Discussion
Hey yall! I like the idea of giving the clouds in game some variety and not just 'cheap parlor tricks' of clouds just following the player around / appearing / disappearing whenever they see fit, etc. It's less immersive / fun when flying. Has anyone figured out a way / Or is brainstorming a way to get the clouds to be a bit more dynamic?
E.g. coordinate-based clouds, stuff that moves based on wind / other equasions and not the player itself?
Would be grateful to know more!
P.S. I know some clouds are stored in clouds.XML, but that's about ALL I know! -
RE: Almost Quitposted in General Modding Discussion
Well done! Very inspiring! Keep up the great work buddy!