@chonkie Sorry for the late reply, i was out of town for awhile, i checked your videos and i think this is what i needed, yours it the only proper tutorial out there for V Light structure, Thanks alot

xX_Racer_Xx
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Posts made by xX_Racer_Xx
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RE: Custom Lights for Map
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RE: Custom Lights for Map
@chonkie I can't describe how much happy I'm, thanks alot mate, I'll check those videos asap
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RE: Custom Lights for Map
@chonkie I think I'm trying an interior mlo light for a exterior lighting that might be my mistake but all I want is a light source, is there any option to make specifically for mlo or exterior ?
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RE: Custom Lights for Map
@chonkie currently I'm just finding a light source to reflect on cars, I don't care if it's from any prop or my own mesh, I just need it to function as a light source.
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RE: Custom Lights for Map
@chonkie thanks alot for the info
, I just need a light source to work in outdoor place like on Street or anywhere, I don't know where I'm making a mistake but placing it with codewalker or spawning with menyoo never made it work, I tried both, the bobblehead and that frame. Lamp poles works fine with menyoo spawner but it would be nice if the source (mesh) is small or if I can integrate light (probe ) with my own mesh.
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RE: Custom Lights for Map
@chonkie well I tried with my own mesh which also didn't worked so I though to start with using V lights.
About that bobble light, I placed it with codewalker, and to find it you can head over to Benny's garage and select that light plane which emits the light, if you search for it in openIV, you'll find that bobble light in the same DLC
I forgot what was the actual name of that bobble light but I remember it was from lowrider dlcs.
I did tried exporting from 3ds max also but results were same.
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RE: Custom Lights for Map
@chonkie I tried to take the light from Benny's garage which is named as lr_bobblelight, I tried to copy it to another place with .ymap but it didn't worked.
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RE: Custom Lights for Map
@chonkie Thanks for the link, I'm familiar with Max but main problem is that even after exporting mine or using stock V light it didn't worked in game, am I missing something ?
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Custom Lights for Map
Hi guys, I'm a beginner and wanted to know if anyone knows how to make custom light using a mesh\object.