How can i adjust the probability of spawn of certain vehicles. I know how to add police2, police4, etc to spawn with police3 but how can i make one spawn more then the other? for instance police4 spawn is rare?
Posts made by yellowboy06
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
Problem is the vanilla game works good but is so much worse lol
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
Yes the modding is very finicky. The game does like replacements, doesnt like more peds, etc. now i am getting ctd usually after 10 or 20 mins. Im thinking might be related to gameconfig with 1.5x peds and vehicles? I really diddnt add much more besides popcycle and couple police replacements?
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
Unless of course you've edited the vehicles.meta already and saved it somewhere with the most possible variety? Im not handy with n++
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
@a63nt-5m1th Think i did try some of those edits but didnt make to much a difference. Not sure if you think this mod will help
https://gta5-mods.com/misc/non-redundant-popcyle-for-modded-vehicles
and setting settings.xml vehicle variety to 1.4? -
RE: Make sheriff spawn in city?posted in General Modding Discussion
@Aurora11 Interesting. Will give it a shot, i reinstalled gta v again to start fresh and doing one thing at a time, the addon method seems good but im not sure how difficult it is. Thanks for your help!
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
still seem to have driverless/invisible drivers in those zonebind edited areas?
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
well there is no problem i fixed the original problem lol as must be a bad model to cause the issues when exloding. the issue now is always the variety of traffic and to many same trucks and cars. settings.xml did help a bit i think but now there is so many box trucks and others i see over and over. not to mention i have an issue where some police will spawn without a driver. this has stopped me from enjoying the game as it seem i did everything perfect but the games doesnt like mods
-
RE: L.A. REVO distant road color problemposted in General Modding Discussion
also set extended distance scaling and dont use the performance version of nve if you use that
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
this issue really ruins the modding for the game for me. and the new issue i noticed where police will be driverless sometimes
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
@InfiniteQuestion I tried doing somethings like agent smith suggested in the old thread link and didnt seem to help at all. still loads of biffs dump trucks etc. and ive no clue how to use notepad++. if you have found a solution to the variety and make it much better plz provide a file. i dont have any other meta edits really aside from a few tiny ones in police cars.
-
RE: so many identical cars in the traffic!posted in Installation Help & Troubleshooting
bump. this issue plagues my game. All ive replaced was all the police cars one taxi and a ups van and i noticed the variety isnt so good. lots of biffs lots of dump trucks with garbage etc. no matter what i edit doesnt seem to help can someone provide a file with good edits?
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
I think if anything i might just get rid of the ventura county skins and just replace sheriff1 and 2 with pranger lasd skins. And have pranger as the santa monica police skin. Would be simpler
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
Well I tried what you said and it works for Del Perro, idk maybe i messed something up trying to make strawberry davis etc army base but it was just spawning lapd everywhere even in blaine lol. so i re did everything and now i just have strawberry davis etc use pranger, then i set for del perro areas and del perro beach as fbi cause idk what else to use. and it works well now i have santa monica police seperate skin in that area as i used the army base set. only problem there is the fbi spawn with 4 cops which looks a bit odd. idk how to change that? wish was somehow you could also add more dispatch zone then countryside default and armybase but idk
everything seems good though now. if i want to play in blaine i will just have to restart game and throw in the blaine dispatch where sheriff and sheriff2 spawn countryside instead of pranger. -
RE: Make sheriff spawn in city?posted in General Modding Discussion
@Aurora11 Thanks! Sorry to hear about your PC. I looked at the zonebind and it looks quite difficult to understand lol. I will probably leave it as is the dispatch meta. Only problem now is i noticed some of the pranger have no driver. And the invisible driver fix mod didnt fix it either. I will see about redoing the dispatch slowly as it is very sensitive.
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
@Aurora11 said in Make sheriff spawn in city?:
<Item>
<DispatchType>DT_ParkRanger</DispatchType>
<NumPedsToSpawn value="2"/> <!-- Number of pranger to spawn. 2 is 1 vehicle, 4 is 2 vehicles.. -->
<DispatchVehicleSets>
<Dispatch>PARK_RANGER</Dispatch>
</DispatchVehicleSets>
</Item>I did the things you said and will try it out. But i no longer actually want the pranger in with the regular police vehicles now you had shown me the simple jurisdiction mod i only want them in those certain neighborhoods. I can get that ok and work ok. Only issue is outside city will spawn pranger as well cause of the dispatch.meta edit i made. I will try these edits though as i did have a few of them spawn with no driver
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
@Aurora11 dont think that would change it. As it already has ranger ped but if you edit the dispatch and add it to city police will spawn with police peds. But since you suown that mod i think is more realistic as lasd only occur in those areas IRL. So it works great except if i want that inner city sheriff to use pranger it will work well problem is since i edited the dispatch meta the sheriff in blaine will also use pranger and look odd with lasd in blaine. Not that big of deal i guess and i dont think there is easy work around.
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
After messing with dispatch and the nice mod you mentioned I cant seem to make it where a certain car will spawn in the city sheriff areas without it also spawning in the country as well. For example have pranger in the city as a lasd livery and for blaine etc a sheriff and sheriff2. I think if I want that ill just need to make two dispatch.meta and one for in the city with the lasd cars and one for if i play in blaine. Dont know any otherway
-
RE: Make sheriff spawn in city?posted in General Modding Discussion
Thansk for the help I will give it a shot, but from my understanding the pranger should already have ranger peds spawnining in it. The thing is in the dispatch.meta i added anywhere there was police3 with all the police vehicles and pranger. Thing is I want pranger to have sheriff ped instead of a cop ped. Should be simple but maybe not, adding more police variety vehicles in the the city was easy and even adding the female cops and i could probably add sheriff too but they would spawn in all the police cars (police2,3,4,etc). Id like it where only pranger has a sheriff ped model. That mod you posted does seem interesting though. Problem is it probably uses the sheriff1 and 2 slots which would look odd using them in the city as they are ventura county skins, and if i changed them to lasd then it would be odd to have lasd in paleto. Unless i can change that mod to make pranger or something else the sheriff vehicle for city sheriffs.
-
Make sheriff spawn in city?posted in General Modding Discussion
I figured out a way in the dispatch meta to increase the variety of police cars and now I have police 1234 and pranger. I made pranger an lasd fpiu skin and would like to make the ped model a sheriff instead of a cop model? for some reason i cant figure out how to do that as it seems difficult. any help would be great
-
RE: Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
@a63nt-5m1th Thanks! They didn't come with vehicles.meta dont think so. I will try with another I dont like using ones that require meta edits as it is time consuming and can cause problem if i want to remove the car later. Also i noticed in your post on this https://forums.gta5-mods.com/topic/20869/so-many-identical-cars-in-the-traffic/21 did you ever find a solution and can you provide a file possibly to fix that problem? the only solution i found sort of was a script that injects different cars into the game but was quite buggy and spawned strange cars like tanks etc. if you have a modded file that solves the traffic variety issue please lmk. I only replaced police cars and one taxi and already noticing issues of variety.
-
Modded car model spawns when in impact?posted in Installation Help & Troubleshooting
Im sure other have had this issue as i have had it for a long time in my modding of this game. The problem is a lot of times with certain modded cars i will impact something or the ai will hit a wall with a modded car like police2 and will instantly spawn a blown up shell version of the car model itself? what causes this and can it be fixed?
-
Best mod for more variety in traffic after car replacements?posted in General Modding Discussion
Not as bad as gta iv taxi issue with same car over and over. But noticng it more and more occuring where see same 5 cars a lot. And dont see one of another. Is there mod to do this? I dont want the multiplayer vehicles either really to spawn or strange vehicles.
-
RE: "tailgater" car unable to replace?posted in Installation Help & Troubleshooting
was able to fix so far by using default car replacer mod and switched michaels car with another. think the issue was due to possibly customizations done to michaels tailgater
EDIT:
actually its not crashing and glitching anymore but now if I spawn tailgater it will appear for a second and disappear and after multiple attempts started spawining Michael default car. not sure what to do