It has been 2 years and stillno change of these ymt files. I was only able to edit pedpersonality.ymt file through codewalker, but other two fileswhichIreally want to edit, cameras.ymt and firingpatterns.ymt, I can edit them with codewalker, but they're not changed as normal names. I was able to only findfiringpatterns hash explanation. So I did made my own firing patterns, butthats still not solved. I had to save file as new,as ymt.pso.xml file. Which is readable and editable but I dont knowhow to convert it back to original pso file.

Zentoria
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Posts made by Zentoria
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RE: .ymt file editing?
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RE: Here's how to replace as many cars as you want without crashing!
My game also crashes when I tried to add more vehicles in vehiclemodelsets.meta. It happens when I'll go to some specific area.
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RE: how to make gun sounds match the actual firerate?
I'm searching for this too.
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RE: help game crahes very often
So I fixed the problem but game still crashes 2 seconds after clicking on story mode. Ihave latest gameconfig, scripthook, scrithook v dot net v 3.0.4, basicallyeverthing soit shouldnt do it.
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help game crahes very often
So I have got this problem for awhile. I have modified some data in mods folder but it seems there is an error. not sure what it means or where can I find it. It says pattern failed.
B8 FF 01 00 00 4C 89 6D E7 66 23 C8 B8 FF 00 00 00
Thats the name of that pattern but I dont know whtere can I find a file where it is -
helicopter rocket pods mirroring on Savage, adding vehicle weapon on vehicle with weapons, make helicopters use sub config to attack
So I have 3 things what I would like to solve.
First> I would like to make Savage rockets shoot two missilesat once from two rocket pods. As well every rocket pod is scripted as to shoot once after shooting 4 rockets. I would like to make it shoot from two rocket pods, and then another two rocket pods. Is there any way how to do it?Second. I would like to add another vehicle weapon on vehicle but it doesnt show on hud of vehicle weapons.How can I make it work?
Third one is most complicated. I would like to make AI with helicopters use mounted weapons and shoot on player or someone else. It appears they do not use sub handling for AI for the vehicle I wish to use. Is there any way how to make it work?I know about natives but Idont know how to use them or where to place the native commands. Is there also different way to set it up without natives? Since AI canuse it on missions, multiplayer creator, etc.
Also I would like to make my own custom vehicle weapon.
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searching for story mode missions
I'm trying to find and edit missions in story mode. I would like to replace some vehicles in missions and peds. Where are these files?
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RE: vehicle weapon editing problems
Found what It was doing. alternatewaittime