@Kewn Which gameconfig are you using? I tried a few and they still crash. Mind you I didn't do the heapadjuster or packfile stuff. Just regular mod folder.
Zeuserx
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Posts made by Zeuserx
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RE: Installed mods but GTA V won't start
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RE: Installed mods but GTA V won't start
Gameconfig file. Installaton Path: \GTA V\update\update.rpf\common\data
You didn't actually fix that file in the game's own folder did you?
Well.... you're screwed. Especially if you didn't make a backup.
I change the gameconfig.xml in \GTA V\mods\update\update.rpf\common\data
And for this test of mods folder, I didn't change the gameconfig.xmlAs a general rule of thumb, you should NEVER modify the original files.
Update: CONFIRMED! I modified the original file in \GTA V\update\update.rpf\common\data with a gameconfig.xml that worked on previous versions . RESULT = Game crash.
Restored the original gameconfig.xml I backed up, game works.
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RE: Installed mods but GTA V won't start
@ArmaniAdnr You said you only used a new gameconfig. That's a mod to the mods folder. That would explain the crash.
Try NOT doing the gameconfig change in the mods folder. Don't do ANY changes to the mods folder. Then try again. It should load.
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RE: Installed mods but GTA V won't start
@TheYoungShaft Yeah, I think the OpenIV.asi might be the real problem.
Probably why all the scripts are working fine but the mods folder isn't.
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RE: Installed mods but GTA V won't start
ok, confirmed. It's ScriptHookV.dll that's incompatible with mods folder that have add-on vehicles.
With a MODS folder which has no mods, just a copy of update and x64, it works fine. I even used an older dinput8.dll and it still works.
Soon as I add any vehicle to the mods folder it fails to start the game. This is an add-on vehicle, not a replace. No idea what a replace would do.
BTW, I tested other scripts and they work just fine so long as I don't have an add-on vehicle in the MODS folder.
Scripts tested : enhanced native trainer, menyoo, simple zombies, pedestrian riot. They all work with the Scripthook release of 18 december 2020, version 1.0.2.2189.0 .
This is the steam version.
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RE: Installed mods but GTA V won't start
Latest update has broken mods folder.
Today a new scripthook was released. It works. Menyoo, native trainer and other scripts are functioning.
Execept OpenIV. the MODS folder is failing to load modified vehicles.
I created a brand new MODS folder, copied the update and x64 folders into mods and that works fine.
Then I tried to add the Tesla roadster 2020 into the MODs folder, like I have done many times before. It no longer works! Crashes the game. -
RE: Menyoo Spooner
You can do this in menyoo.
- make sure your gate is not dynamic
- get the properties of your gate
- go to triggerfx
- add a new fx
- select freeze
- change the fx to "unfreeze"
- activate the fx right now to test it out
Next time you load your menyoo mod, just make sure that "turn on activites" is on. That way all your doors will swing open on their hinge and all electric gates will open as your approach.