@Kryo4lex i'd suggest combining the supersonic mod with the throttle mod and call it realistic aircrafts, this could also force the plane hud in first person, i use a mod to remove any hud but it also sadly removed the hud in first person which is wrong.
zzcool
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Posts made by zzcool
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RE: [SCRIPT] throttle control for aircraftsposted in Requests
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RE: [SCRIPT] throttle control for aircraftsposted in Requests
@Kryo4lex yes exactly, and i love your supersonic mod, originally i came up with the trottle idea just to have supersonic speed, the idea was to have an insane speed value in handling that throws the plane to hyperspeed instantly, i did this on a handling like, but then have a script control the speed until you increase throttle.
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[SCRIPT] different walking and running animation when you hold weaponsposted in Requests
currently i use a mod that changes the walking animation when you are hurt, this worked so well for when holding heavy weapons that i want this as a standalone mod, i mean running with a weapon is going to cause a strain.
so simply put change the walking/running animation when a weapon is equipped should be simple to create a script like that.
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[SCRIPT] throttle control for aircraftsposted in Requests
i don't know why anyone hasn't done this before as aircrafts are controlled by throttles you don't hold a button constantly you pull a lever, so i want a script where you hold w for like 2 seconds to get up to like 2% speed then you hold further to increase thrust, in air you don't have to hold w constantly it's always flying in the same speed until you hold s to decrease throttle.
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RE: [SCRIPT] [RELEASE] [WIP] - Grand Theft Spaceposted in Releases & Works in Progress
@sollaholla sorry if i confused you i just missunderstood, as for the mod try making an actual ufo vehicle of the ufo in the game i am suprised noone ever did that with working lights etc.
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RE: [SCRIPT] [RELEASE] [WIP] - Grand Theft Spaceposted in Releases & Works in Progress
@sollaholla oh odd thats what you said 4 months ago
sollaholla 4 months ago
Thank you bro, that's very respectful of you.
I can squeeze you in and get you a beta when it's ready.you must have forgotten, thankyou for letting me know less sad about it now knowing that you simply forgot
and i look forward to testing it.
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RE: [SCRIPT] [RELEASE] [WIP] - Grand Theft Spaceposted in Releases & Works in Progress
was actually promised to be able to test this mod pretty sad to be forgotten like that in favor of people like typicalgamer, nonetheless i am looking forward to this mod it's one of the most creative ones i've seen so far, i tried doing something similar on gta 4
so it's nice to see that someone finally did it. -
RE: getting tuning parts working with the raptor mod on the sandkingposted in General Modding Discussion
@ReNNie said in getting tuning parts working with the raptor mod on the sandking:
@zzcool ohhhhhh ... then it's just simply swapping the carcols lines on the sandking and the tuning parts models and the car model for it to work (and ofc the vehicles.meta etc)
i'd appreciate if you wanted to help, i tried i got some of them working but since the rebel has more parts for one category than the sandking it glitched.
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RE: getting tuning parts working with the raptor mod on the sandkingposted in General Modding Discussion
@ReNNie to clarify i want to replace the sandking with that mod and have working tuning parts, i don't want the tuning parts to work ON the original sandking model.
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RE: getting tuning parts working with the raptor mod on the sandkingposted in General Modding Discussion
@ReNNie so in other words nothing i can do?